About Me

I started my career as a character rigger in animation industry and start writing code for my own tools,
I stepped into VFX industry to expand my capabilities for more challenges,
I dived into game industry to experience the unexpecteds,
Now I am an Unreal Engine Developer in PIXOMONDO and just following the journey

  • Born 1984
  • Residence Canada
  • e-mail saeid.gholizade@gmail.com

What I Do

Programming

I have been developing with many language along my path, such as c#, C++, objective-c, swift, python, java, mel

Tools

I have been developing tools for many softwares, such as Maya, Blender, Unity, Unreal Engin, Nuke

Game Dev

I have been developing games many library and engine, such as Cocos2d, Torque, Unity, Unreal Engine

Mobile App

I have been developing mobile apps on many platforms, such as J2ME, IOS, Android

Recommendations

Clients

Logo
Logo
Logo
Logo
Logo
Logo
Logo

Hobbies

Water Color Painting

Playing Games

Wood Carving

Resume

Experience

June 2021 - Present
PIXOMONDO

Senior Unreal Developer

April 2020 - June 2021 (1 year 3 months)
Lemon Sky

Pipeline SuperVisor

April 2019 - March 2020 (1 year)
Lemon Sky

Pipeline TD

August 2018 - March 2019 (8 months)
VR Vision

Unreal Developer

February 2018 - March 2019 (1 year 2 months)
IHP GAME STUDIO

Lead Programmer

February 2017 - August 2018 (1 year 7 months)
Fanava Group

iOS Developer

May 2010 - May 2018 (8 years 1 month)
Raiavin

CG Supervisor & Senior Developer

May 2013 - September 2014 (1 year 5 months)
BeardedBird

Tool Developer & Lead 3d Artist

2010 - 2011 (1 year)
Didar Film

Visual Effects Supervisor

2007 - 2011 (2 years)
APW studio

Lead Programmer

2004 - 2006 (2 years)
TGT Game Studio

Programmer

2003 - 2004 (1 year)
SiahGhalam e' Shargh

3D Artist

Strengths

  • Teamwork
  • Software Engineer
  • Game Developer
  • System Developer
  • Tool Developer
  • Pipeline Developer
  • Team Leadership

Hard Skills

  • Unreal Engine
  • Unity
  • Maya
  • Blender
  • Houdini
  • Arnold
  • Nuke
  • C++
  • C#
  • Python
  • HLSL
  • SQL
  • MEL

Awards

Best graphics in 3d department in tehran game festival for

PARVANEH : LEGACY OF THE LIGHT‘S GUARDIANS
2016

Best visual effects in festival of time

JAMSHID:A LAMENT FOR A MYTH
2017

Portfolio

Voxy

Voxy

0 Tools
House of The Dragon

House of The Dragon

1 VFX
Star Ocean: The Divine Force

Star Ocean: The Divine Force

2 Games
Halo

Halo

1 VFX
Star Trek : Strange new world

Star Trek : Strange new world

1 VFX
Star Trek : Discovery

Star Trek : Discovery

1 VFX
Santiago of the seas

Santiago of the seas

3 Animations
UE Physical layout tool

UE Physical layout tool

0 Tools
Gears of War 5

Gears of War 5

2 Games
JAMSHID : A LAMENT FOR A MYTH

JAMSHID : A LAMENT FOR A MYTH

3 Animations
UE Animation retarget Tool

UE Animation retarget Tool

0 Tools
MIDDLE SCHOOL MOGULS

MIDDLE SCHOOL MOGULS

3 Animations
The Tree

The Tree

3 Animations
Alvan Commercial 1

Alvan Commercial 1

3 Animations
Alvan commercial 2

Alvan commercial 2

3 Animations
Mr Head:the boy next door

Mr Head:the boy next door

2 Games
Parvaneh

Parvaneh

2 Games
UE Light Brush

UE Light Brush

0 Tools
Battle shoot

Battle shoot

2 Games
The Great Raid

The Great Raid

2 Games
KÖSTEBEKGİLLER

KÖSTEBEKGİLLER

1 VFX
NodeChaos.io

NodeChaos.io

None
Balaban

Balaban

1 VFX
UE Advance Spline Tool

UE Advance Spline Tool

0 Tools
UE Chain Component

UE Chain Component

0 Tools
Unity River tool

Unity River tool

0 Tools
Unity UI flow tool

Unity UI flow tool

0 Tools
Maya Pipeline toolset & character generator

Maya Pipeline toolset & character generator

0 Tools
Renderman Shader maker

Renderman Shader maker

0 Tools